Utilized daily hands on experience of automation tools and frameworks.
Assigned and created JIRA work tickets for issues and tasks including but not limited to JIRA cleanup and assistance.
Acted as a point of escalation for complex quality assurance issues.
Worked independently, while incorporating Agile business practices.
Led multiple project items cross functionally; including AppDev and Oracle.
Supported a broad range of high-level administrative duties.
Supported the change management and approval/communication process.
Tested all aspects of web based applications; UI, databases, batch, and web service.
Tested commercial video recording software for consistency with multiple variables.
Followed direction with priorities and workload to achieve on-time completion of deliverables.
Games-Workshop I, 9 week project. First-Person puzzle-solving adventure game programmed within Unity.
Maintained project website, production files, project budget, and weekly deliverable status/presentation.
12 Month Project. “Game-ifying” data collection surveys with a Bracket-tournament style methodology, progammed with REACT.js framework.
Managed team through stages of full scale production, working in tandem with Back-End Team.
Clear communication with Stakeholders; presenting weekly reports, challenging ideas, and answering questions.
Games-Workshop II, 10 week project. First-Person puzzle-solving adventure game programmed within Unity.
In charge of Narrative team, and Audio Production/Gathering.
Worked alongside multiple depeartment managers to maintain webiste, production documents, and weekly deliverables/presentations.